Senior Build Engineer - Candy Crush Saga | Hc885
Responder al anuncioCraft : Technology & DevelopmentWe are looking for a curious and super-talented Senior Build Engineer to join one of the world's biggest live game franchises - Candy Crush!Your role within our KingdomAs a Senior Build Engineer, you will be responsible for building and maintaining the systems and tools necessary to have robust and efficient continuous builds for our teams, who build both games and systems for internal use. We are continuously improving our ways of working, and you will take part in setting standards, guiding and supporting developers on how to use our common development infrastructure. The development teams each own and write their own builds, but need your expertise and help to make sure the tools and systems are used consistently, optimally, and keep up as technology evolves. As an expert in build systems, automation, source control, versioning, continuous integration, and rapid deployment, you will be their partner in choosing and using the right tool for the right job, working very closely with the development teams and operations, while keeping in mind the big picture of the long-term goal of maintaining good practices for build and release across different locations in the Kingdom. The overall technology stack is common across studios. We envision that all source code ever produced by any team within the Kingdom should be available to anyone with just a simple command. The teams work in an agile development methodology, and we value our fast-paced environment and flexible approach. Skills to create thrillsExperience working closely with development teams to design, implement, and automate their build processes - we believe in a “DevOps” approach and work in a fast-paced, agile environment using Kanban or Scrum techniques. Experience using Jenkins, Artifactory, Gradle, Groovy CPS, Python, and CMake. Setting up and running Continuous Integration/Delivery systems using Jenkins, implementing information radiators, notifications on broken builds, and automated tests. Planning repository organization and branch scheme using source control systems like Git. Setting up monitoring and alerting systems to ensure that any issues in the Continuous Integration environments are identified and resolved as quickly as possible. Proficient using configuration management tools like Puppet to manage and deploy on Linux, Windows, and Mac OS systems. Experience building build pipelines, Configuration as Code with Groovy and Groovy CPS in the context of Declarative and DSL build pipelines; Docker, Docker Registry, and Google Elastic computing is a plus. A desire to experiment, learn, and innovate to continuously improve the team’s way of working. A team player who can coach and support teams when setting up and using CI, release management, and build systems. We’re knights of creativityWe believe that great games are developed by working in small, autonomous creative teams that control the whole process - from idea to amazing game. Our close connection with and instant feedback from the player community enables us to deliver truly magical moments. We value your free time and your need to refuel, relax, and find inspiration - by playing games with your colleagues, being at home with your family, or going to the gym or out for a run. That's how we stay creative. That’s why we call ourselves developers of magic and knights of creativity. About KingKing is the game developer behind the world-famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch, and Pet Rescue. Candy Crush is the top-grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2, 000 people in game studios in Stockholm, Malmö, London, Barcelona, and Berlin, and offices in San Francisco, New York, and Malta. A Great Saga Needs All Sorts of HeroesMaking games is fun, especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. Making the World PlayfulMaking the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid-core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other, and love for our players. #J-18808-Ljbffr
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